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Author: Audrey

Pervasive Computing Education: Why, What, and How?

Make your own bendable controller 2.0!

Interested in learning how to build game controllers? Thank you to all who attended the Sunday, March 10th workshop. Here […]

Re-Twist: Evaluating Engagement in a Digitally Augmented Traditional Game

Digitally Augmented Traditional Game

We present Re-Twist, a digitally augmented version of Twister. We introduce the element of time and score in Re-Twist by […]

Make your own bendable controller!

Interested in learning how to build game controllers? Thank you to all who attended the Friday, January 4th workshop. Here […]

Authentication Method Use by People with Vision Impairment

People who are blind or have low vision can use smartphones thanks to their native accessibility features, such as screen […]

A Framework for Evaluating Wayfinding Systems

Reflecting on the Impact of HCI Works

This site will host the content of the CHI 2019 workshop should it be accepted. Organizers Workshop Extended Abstract PDF […]

Deformable User Interfaces: Using Flexible Electronics for Human Computer Interaction

Persuasion in Mobile Devices

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