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Category: Research Paper

Ambient Notifications with Shape Changing Circuits in Peripheral Locations

FlexStylus: Leveraging Bend Input for Pen Interaction

FlexStylus, a flexible stylus, detects deformation of the barrel as a vector with both a rotational and an absolute value, […]

PaperNinja: Using Bend Gestures as Around Device Interaction for Mobile Games

Effects of Bend Gesture Training on Learnability and Memorability in a Mobile Game

Bendtroller: An Exploration of In-Game Action Mappings with a Deformable Game Controller

We explore controller input mappings for games using a deformable prototype that combines deformation gestures with standard button input. In […]

Save the Kiwi: Encouraging Better Food Management through Behaviour Change and Persuasive Design Theories in a Mobile App

Everything You Always Wanted to Know About Graduate School but Were Afraid to Ask

Real-Time Assessment of Mental Workload with Near-Infrared Spectroscopy: Potential for Human-Computer Interaction

Using Brain Measurement to Evaluate Reality Based Interactions

Reality-based interaction: unifying the new generation of interaction styles

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