Deformation to control a first person camera
Prototypes for handheld, flexible devices are becoming popular in the research community. We explore opportunities in the domain of mobile […]
Prototypes for handheld, flexible devices are becoming popular in the research community. We explore opportunities in the domain of mobile […]
We explore gaming with mobile flexible devices through a comprehensive study. We conducted two experiments with two commonly sized mobile […]
Caret movement is difficult with touch input because of finger occlusion and the imprecision of interacting with a small display […]
Upcoming mobile devices will have flexible displays, allowing us to explore alternate forms of user authentication. On flexible displays, users […]
This paper explores the use of haptic stimuli as non- visual affordances to assist in learnability of bend gestures. We […]
The FlexStylus is a prototype system that embeds sensors measuring analog flex input in a computer stylus. Through fiber optic […]
Flexible displays have paved the road for a new generation of interaction styles that allow users to bend and twist […]
Flexible displays have paved the road for a new generation of interaction styles that allow users to bend and twist […]
Smartphones are becoming larger, mainly because bigger screens offer a better experience for viewing content. One drawback of larger screens […]
Bend gestures have a large number of degrees of freedom and therefore offer a rich interaction language. We propose a […]