Deformable Wearables
Recent work has explored how personal accessories can be augmented with displays, sensors, and aesthetics to produce a new genre […]
FlexStylus: Leveraging Bend Input for Pen Interaction
FlexStylus, a flexible stylus, detects deformation of the barrel as a vector with both a rotational and an absolute value, […]
PaperNinja
Bend gestures can be used as a form of Around Device Interaction to address usability issues in touchscreen mobile devices. […]
TeleHuman
In this paper, we present TeleHuman, a cylindrical 3D display portal for life-size human telepresence. The TeleHuman 3D videoconferencing system […]
Visual Feedforward Guides for Deformable Devices
As a novel input techniques for deformable devices, bend gestures can prove difficult for users to perform correctly as they […]
Bendtroller
BendTroller: Flex your gaming muscle with this twistable game controller Carleton University’s Creative Interactions Lab to unveil the world’s first […]
Bendtroller: An Exploration of In-Game Action Mappings with a Deformable Game Controller
We explore controller input mappings for games using a deformable prototype that combines deformation gestures with standard button input. In […]